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Glossary · NFT & Web3

What is NFT (Non-Fungible Token)?

A unique on-chain token representing ownership of a specific item — art, in-game items, domain names, identity. Each NFT is distinguishable; one BTC equals another, but two NFTs from the same collection are not interchangeable.

Last updated April 30, 2026

How it works

Standard fungible tokens (ERC-20 like USDC, UNI) are interchangeable — every USDC is identical to every other USDC. Non-fungible tokens (ERC-721 standard on Ethereum, similar on other chains) carry a unique identifier within a collection. Token #1 of CryptoPunks is different from Token #2; they have different attributes, different ownership history, and (per the market) different prices.

The token itself usually points to off-chain metadata — image URL, traits — stored on IPFS, Arweave, or sometimes (regrettably) regular HTTPS servers. The on-chain part is just the ownership record + a pointer.

Fungible (ERC-20)Non-fungible (ERC-721)
ExampleUSDC, UNICryptoPunks, Bored Apes
Each unitIdenticalUnique
Use caseMoney, governance, utilityArt, collectibles, identity
Tracked byBalanceOwnership of specific token IDs

Example

A typical Bored Ape Yacht Club NFT:

  • Contract address: 0xBC4CA0EdA7647A8aB7C2061c2E118A18a936f13D
  • Token ID: e.g. #8817
  • Metadata: points to a JSON file describing the ape's traits (background, fur, eyes, mouth, hat)
  • Image: linked from the metadata, hosted on IPFS

The ERC-721 contract maintains a mapping of token ID → owner address. Transfer happens by calling transferFrom; whoever owns it can sell, gift, or use it. The marketplace contract (OpenSea, Blur) handles the buy/sell side.

NFT markets peaked in 2021–2022 (BAYC floor hit ~150 ETH = $400k+ in April 2022) and contracted significantly by 2024 (BAYC floor ~10-15 ETH). The volume drop hasn't killed the category but reset expectations dramatically.

Why it matters

NFT use cases that have actually worked:

  • PFP collections — Bored Apes, CryptoPunks, etc. as digital identity / community membership
  • Domain names — ENS (.eth) and similar
  • Tickets, memberships — niche but growing
  • In-game items — uneven track record but improving
  • Music / creator royalties — modest traction, mostly small artists
  • Real-world asset wrappers — early-stage; tokenized real estate, treasuries

What largely hasn't worked:

  • NFT-as-investment for the general public. Most 2021-era collections are down 80%+ from peak. The tradable supply, royalties manipulation, and wash-trading concerns have all been issues.
  • Generative art mass adoption. A handful of artists have built sustainable careers; most projects are illiquid.
  • PFP utility narratives. Many "PFPs unlock X benefits" promises haven't materialized.

For investing in NFTs:

  • Floor price isn't always the right anchor. Rare traits can sell for 10x the floor; the floor is the most-liquid bottom of the collection.
  • Royalties are a battleground. Creators get 5-10% of secondary sales by default; some marketplaces (Blur) have made royalties optional, eroding creator revenue.
  • Liquidity dries up fast. A collection with $5M daily volume can fall to $50k within months as attention rotates. Exiting is much harder than entering.
  • Tax treatment is rough. Every trade is a taxable event; calculating cost basis across hundreds of trades is brutal without specialized software.

The category isn't dead but the speculative phase is. Long-term NFT use cases (identity, tickets, real-world tokenization) are slow-burn; pure collecting is for collectors who would value the items even if the market disappeared tomorrow.

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